Lead Product Designer

Minneapolis, Minnesota, United States
Jan 04, 2019
Jan 19, 2019
Business, Other
Employment Status
Full Time
Description: JOB POSITION:Lead Product Designer

LOCATION: 50 South 10th Street, Minneapolis, MN 55403

DUTIES:Design and maintain a collection of reusable components, guided by clear standards, that can be assembled together to build any number of software applications; define and document systems and interfaces for software from the perspective of system users; craft product design (UX) strategy and identify the need for features and functionality for internal teams to use to monitor, support and customize Target enterprise tools; translate user and business requirements into the structural design of interfaces and digital experiences, including websites, mobile applications, kiosks, and touchscreens; conduct and follow up on contextual research by directly observing end-users of the tools to gain understanding of the work they are tasked with as well as current pain points and wishes for feature enhancements or additions; work to define and advocate for a tools' 'ecosystem' that will ensure tools work together and provide distinct benefits to their users as well as contain the appropriate features for users according to their role and work tasks; perform structural design aspects, including, but not limited to navigation, taxonomy, user flows, system flows, use cases, personas, task analyses, wireframes, and detailed annotations and specifications; define and maintain a pattern library of user interfaces (UI) and design elements, together with product designers, engineers and accessibility, to ensure reusable, proven and tested patterns are documented and socialized to individual tools teams; advocate for empathy in regards to end users and organizational goals to UX teams as well as partnering product teams; prototype a model of individual tools, being mindful of reusability of prototypes to final code as well as their ability to communicate overall features and usability of the tool to engineers; use prototypes to test and refine the team's understanding of the user's pain points and goals by conducting usability and feedback sessions with end-users; consult with other teams creating software tools to ensure cohesiveness of the tool ecosystem to be used by Target team members; and utilize tools such as Sketch, Invision, Zeplin, Abstract, Axure, Lingo, Photoshop, Illustrator, InDesign, Adobe XD, After Effects and Principle for the creation of wireframes, mockups, prototypes and micro-interactions. This role also requires the knowledge of front-end technologies such as HTML, CSS, JavaScript, NodeJS, Storybook and React JS to create component libraries while collaborating with engineers and running design reviews.

REQUIREMENTS:This position requires a Bachelor's degree in Computer Science, Information Technology, or a closely related field and at least five (5) years of experience with software product design (any title) involving wireframing and prototyping, and at least three (3) years of experience with mobile development patterns, user research & user experience, and using Sketch, CSS, Adobe After Effects, JavaScript, and HTML.

APPLY TO: Mail Resumes To:

Target Enterprise, Inc.

ATTN: Courtney Preiner

33 South 6th Street, Mailstop CC-1720

Minneapolis, MN, 55402


Similar jobs

Similar jobs