Remote Working or HQ Based: Sr iOS Engineer - Mobile Platform

7 days left

Brooklyn Park, Minnesota
Sep 02, 2021
Sep 28, 2021
Employment Status
Full Time

Remote Working or HQ Based: Sr iOS Engineer - Mobile Platform

Target is an iconic brand, a Fortune 50 company, and one of America's leading retailers. Target as a tech company? Absolutely. We're the behind-the-scenes powerhouse that fuels Target's passion and commitment to cutting-edge innovation. We anchor every facet of one of the world's best-loved retailers with a strong technology framework that relies on the latest tools and technologies-and the brightest people-to deliver incredible value to guests online and in stores. Target Tech is on a mission to offer the systems, tools, and support that guests and team members need and deserve. Our high-performing teams balance independence with collaboration, and we pride ourselves on being versatile, agile, and creative. We drive industry-leading technologies in support of every angle of the business and help ensure that Target operates smoothly, securely, and reliably from the inside out.

Flagship Mobile Apps

Work on the team that brings Target guests their "shopping and saving sidekick" - the guest-facing Target Android and iOS shopping app.

iOS Platform Team

This position is for the iOS Platform team within Flagship Mobile Apps at Target. As a team, we enjoy tackling big problems in a large and complex iOS codebase. We are continually assessing new iOS technologies and building on our vision for keeping Target's iOS app stable, fast, and a joy for others to code in. We love building things for other engineers, and we get joy in knowing other iOS engineers can do their job more effectively due to our contributions. If any of this excites you, we would love to have you join us!


As a Senior iOS Engineer on the Mobile Platform team, you will:

  • Help advance our architecture and abstractions, allowing our code to continue to scale and empowering feature teams to deliver with ever increasing autonomy.
  • Improve and maintain our mobile apps CI and CD infrastructure and pipelines.

  • Develop clean, well-tested code to deliver functionality that meets the broader engineering team's needs.
  • Build and maintain developer tools to help our feature teams work effectively.
  • Develop libraries and foundations in areas such as build tools, testing, analytics, networking, and logging.
  • Solicit feedback from the development team to help drive a great overall developer experience.
  • Mentor junior engineers to provide guidance on coding and design best practices for iOS apps.

  • Provide high level tooling support to feature team engineers during work hours.


  • Bachelor's degree in Computer Science or related field or equivalent experience
  • 4+ years of experience in software design & development
  • 3+ years of experience developing apps for iOS

  • Experience developing in Swift
  • Experience with test-driven development and software test automation
  • Excellent debugging, performance and optimization skills
  • Experience with distributing mobile applications via public app stores and/or enterprise channels
  • Experience with integrating calls to backend services (REST or GraphQL, JSON, etc.)

  • Excellent hands-on skills with iOS application development tools including Xcode

Desired Experience

If you have experience with any of the following, it's a bonus, but not required for the job. If working on a team that does these things and getting to learn them on the job sounds exciting, that is great too!

  • Expertise in Apple development, tools, and frameworks
  • Integrating with third party frameworks, tools, and SDKs

  • Reactive Programming
  • Dependency injection
  • Common iOS architectures (MVC, MVVM, The Composable Architecture)
  • Experience with authenticated session using OAuth and authenticated tokens
  • Accessibility experience

  • Continuous delivery in mobile, including Test- or Behavior-Driven Design, code review, static analysis, continuous integration, automation and functional testing.
  • Experience with build systems on highly modularized apps (xcodebuild, Bazel, Fastlane, Swift Package Manger, Tuist, etc.)
  • Static and dynamic analyzers (Danger, SwiftLint, SwiftFormat, etc.)
  • Code generators (SwiftGen)
  • Experience with SwiftUI and building Design Systems libraries

We're supportive of fully remote working arrangements (US based) for this role, or open to HQ based work location in Minneapolis, MN.

Americans with Disabilities Act (ADA)

Target will provide reasonable accommodations (such as a qualified sign language interpreter or other personal assistance) with the application process upon your request as required to comply with applicable laws. If you have a disability and require assistance in this application process, please visit your nearest Target store or Distribution Center or reach out to Guest Services at 1-800-440-0680 for additional information.


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